<?xml version="1.0" encoding="UTF-8"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Muhammet Şafak — Games &amp; simulation records</title><description>Deterministic rule systems: seeded simulation, dice-free resolution and turn-based play that runs offline in the browser.</description><link>https://www.muhammetsafak.com.tr/</link><language>en-US</language><lastBuildDate>Wed, 09 Sep 2026 00:00:00 GMT</lastBuildDate><managingEditor>info@muhammetsafak.com.tr (Muhammet Şafak)</managingEditor><atom:link href="https://www.muhammetsafak.com.tr/en/labs/focus/oyun-simulasyon/rss.xml" rel="self" type="application/rss+xml"/><item><title>A 4X that ends in one sitting: the constraint chose the scope</title><link>https://www.muhammetsafak.com.tr/en/labs/regnarium-lab/</link><guid isPermaLink="true">https://www.muhammetsafak.com.tr/en/labs/regnarium-lab/</guid><description>Runs a full 4X match on a 480-hex map in at most 60 turns; rules, map generation and the opponent AI live in one pure TypeScript core, and combat rolls no dice. Anyone with half an hour and an appetite for strategy can open it in a browser.</description><pubDate>Wed, 09 Sep 2026 00:00:00 GMT</pubDate><category>graduated</category><category>web</category><category>games</category><category>determinism</category><category>offline</category><category>typescript</category></item></channel></rss>